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===== Magic Spells ===== Special points can be used to invent a Magic Spell (working with your DM), or enhance an existing Magic Spell so that it adds a multiplier—according to the DM’s discretion. A special point can also be used to enhance a school of magic. Finally, TWO special points (meaning you CAN save them up) can be used to add a new element to your belt (or a mastery) You may not learn more than 1 element for every 10 levels you have, and any conflicting elements must have a role-playing worthy reason, generally speaking this is not something that happens easily. For Magic Spells, you will want to explore the Invocations section, as well as the Magic Spells section.
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