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Game-Summaries:Solace: Reconstruction
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===The current state of the city=== In the [[Solace#Post-Collapse|Crown District]] of the city, the remains of Solace’s governmental structure clings on, beginning the task of reasserting order over the city. Noble houses that survived the Collapse are present here, not all of which are keen to see the city’s rulership go back to the way things were. The undercurrent of violence between noble houses, restrained and submerged within the murky waters of Parliamentary politics, threatens to boil up into '''Open House War'''. The Emperor has not made an appearance since the Collapse, and while his survival has been confirmed, there are whispers of debilitation that make his position at the top less than certain. In the [[Solace#Post-Collapse|West End]] the social barrier between the wealthy upper crust and the working middle class has been forcibly smashed, in this case by pieces of the former temples to Kurtulmak and Sobek. With access through the city cut off, no permanent docks, and the widespread devastation mean that the population here is '''Cut Off From Relief'''. The [[Solace#Post-Collapse|Dockyard Slums]] have never been a safe or secure place to live. With sea access being a vital supply line of relief and resources into the beleaguered city, gangs and other unsavoury groups are in open conflict, '''Fighting For Control of the Docks''', making an already unsafe part of the city a deadly battleground. The [[Solace#Post-Collapse|Military Industrial Complex]] was particularly hard hit during the assault, in an attempt to weaken the city’s defenses and ability to retaliate. While largely empty of survivors aside from remnants of the city guard desperately trying to maintain some semblance of control. With troves of industrial and military resources unsecured and unguarded, interested parties are primed and ready to '''Pick Over the Remains'''. The possibility of magical military hardware or sufficient weaponry falling into the wrong hands is a genuine problem. The former entertainment district of Solace, [[Solace#Post-Collapse|Brandywine Way]] is largely unpopulated, but contains the main roads into the city, making it a choke point for land access. Because of its low strategic value and lack of residents, the area was never fully cleared prior to the Collapse and is under threat from '''Lingering Monsters'''. Now called The [[Solace#Post-Collapse|Dead Zone]], the center of the city was the hardest hit, much of it still buried under chunks of rubble. Its residents are '''Desperate and Badly Injured''', and caught in the middle of the rest of the city’s problems. The [[Solace#Post-Collapse|Temple District]], which can only still be called a district in the loosest general sense is spread across the city, sections of it partly intact. Some of the temples remain populated, but many others are destroyed or abandoned, full of '''Relics and Divine Wrath''' for anyone enterprising enough. Logistically: we still need to get you all set up with your faction skills, and eventually stunts. The skills in particular are going to be critical in how your factions tackle the problems around the city, but that should also be a really quick step to assign. Each of your factions currently has 1 influence to spend within the city. Each of your factions can be fairly confident that the current problems are not ones that can be solved alone with a single act. Each of your factions ALSO has the additional challenge of figuring out how to get yourselves through the season, since '''Winter is Here'''.
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