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Solace: Revolution
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==The Setup== Playable races: Elf, human, dwarf, dragonborn, tiefling, gnome, halfing, goblin, half-elf, triton Playable classes: None....yet Starting jobs, currency, equipment, proficiencies, and background will determined by d100. The jobs in the community include: *Member of the Nobility *Grain/Vegetable Farmer **Starting Equipment ***Carpenter’s Tools, Leatherworker tools, or Weaver’s tools **Starting Proficiencies ***Nature ***Animal handling **Starting Currency ***20 Silver *Livestock Farmer **Starting Equipment ***Carpenter’s Tools, Leatherworker tools, or Weaver’s tools **Starting Proficiencies ***Nature ***Animal Handling **Starting Currency ***30 Silver *Blacksmith **Starting Equipment ***Smith’s tools **Starting Proficiencies ***Athletics ***Sleight of Hand **Starting Currency ***40 Silver *Stone Mason **Starting Equipment ***Mason’s Tools **Starting Proficiencies ***Athletics ***Sleight of Hand **Starting Currency ***50 silver *Shop Owner **Starting Equipment ***Brewer’s supplies, Carpenter’s Supplies, glassblower’s tools, Tinker’s Tools, Weaver’s tools, or Woodcarver's tools **Starting Proficiencies ***Persuasion ***Insight ***Investigation **Starting Currency ***100 Silver *Clergy **Starting Equipment ***Herbalism kit, Musical Instrument, or Jeweler's tools **Starting Proficiencies ***Religion ***Performance **Starting Currency ***100 Gold Starting stats will be 10, 8, 8, 8, 8, 8. Player gets to choose which stat will be 10.
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