Home
Random
Recent changes
Special pages
Community portal
Preferences
About Solace5e
Disclaimers
Solace5e
Search
User menu
Talk
Contributions
Create account
Log in
Editing
Downtime Activities
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Crafting == The general rules for crafting are you can craft any item you desire from the standard list up to "very rare" and the cost & time requirements are as follows, including the amount of time it may take to develop, research, or recover a recipe, crafting method, or other instruction to create an object of magical power: {| class="wikitable" |- ! Rarity !! Time to craft !! Time to Research !! Cost in materials |- | Common || 1 weeks || 1 day || 50 gp + base material cost |- | Uncommon || 4 weeks || 1 week || 200 gp + base material cost |- | Rare || 20 weeks || 2 weeks || 2,000 gp + base material cost |- | Very Rare || 50 weeks || 3 weeks || 20,000 gp + base material cost |- | Legendary || 100 weeks || 4 weeks || 100,000 gp + base material cost |} Note, the above times are for Apprentices, as they have less free time than Disciples and above to pursue personal interests. Graduating to Disciple will not change the material costs, but would reduce the amount of time it requires to craft these items. Additionally, these are total weeks of work, and could be divided among multiple crafters. Generally, wealthy adventurers don't wait 2 years to craft a legendary item, they might contract 19 helpers and craft it in 5 weeks (although you would have to pay 19 skilled artisans a month's salary...so it's a give and take) Crafting a +1 Plate Mail (Rare) for instance would take an apprentice 20 weeks, and cost them 2000gp if they already have plate mail. If they don't already have plate mail, they would first have to obtain plate mail for 1500 gp, and then craft magical enchantments upon it for a total of 3500 gold and 20 weeks (but 19 Armor Class!). Please note that this will also require proficiency in the appropriate tools for the object being enchanted (e.g. jewelry tools for enchanting a ring) Equipment can be upgraded with various precious metals to provide specific benefits. {| class="wikitable" |- ! Material !! Weight !! Strength !! Benefit !! Cost |- | Steel || Steel || Steel || Typical non-magical weapon or armor || Base Material (no extra) |- | Mithral || Aluminum || Steel || Mithral is a light, flexible metal. If armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. || 500 gp |- | Adamantine || Steel || Tungsten Carbide || If cast into armor, any critical hit against you becomes a normal hit. If cast into a weapon, any successful attack roll to an object or mechanical construct is a critical hit. || 500 gp |} Here are some proficiencies you will need for crafting equipment, expertise in the skill will halve the crafting time required: {| class="wikitable" |- ! Proficiency!! Items |- | Herbalism kit|| Antitoxin, potion of healing |- | Leatherworker’s tools|| Leather armor, boots |- | Smith’s tools||Armor, weapons |- |Weaver’s tools||Cloaks, robes |- |Woodcarver's tools||Ammunition, arrows, bolts |} Crafting Wondrous items may require special, specific ingredients. Crafting healing potions are slightly different than normal crafting (and requires proficiency with a herbalism kit): {| class="wikitable" |- ! Type !! Time !! Cost |- | Healing (2d4 + 2 hp) || 1 day || 25gp |- | Greater Healing (4d4 + 4) || 1 week || 100gp |- | Superior Healing (8d4 + 8) || 3 weeks || 1,000gp |- | Supreme Healing (10d4 + 20) || 4 weeks || 10,000gp |}
Summary:
Please note that all contributions to Solace5e may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Solace5e:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)