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===Chainbreakers===
===Chainbreakers===
Heavy Infantry from the Dwarven Clan Stoneshaft
Heavy Infantry from the Dwarven Clan Stoneshaft
{| class="wikitable" style="width:300px;border-width: 5px;"
|-
! colspan="4"| <big>Chainbreakers</big>
Dwarven Regular Heavy Infantry
|-
|style="text-align:right;"| Attack || +5 ||style="text-align:right;" | Defense || +16
|-
|style="text-align:right;"| Power || +5 ||style="text-align:right;" | Toughness || +12
|-
|style="text-align:right;"| Morale || +3 ||style="text-align:right;"| Size || d4
|-
| colspan="4"|<center><big>TRAITS</big></center>
'''Stalwart:''' Enemy Battle Magic has disadvantage on power tests against this unit.
<center><sub>Cost: 238 GP</sub></center>
|}


===Dragon Walkers===
===Dragon Walkers===

Revision as of 17:18, 3 May 2019

Detailed unit cards to come here

Ci

Shanjiu Guards

Shanjiu Guards

Human Green Medium Infantry

Attack +2 Defense +12
Power +2 Toughness +10
Morale +0 Size d4
TRAITS

Courageous: Once per battle this unit can choose to succeed at a morale test it just failed.

Levies: This unit is always diminished

Cost: 110 GP

Shanjiu Defenders

Shanjiu Defenders

Human Regular Medium Infantry

Attack +4 Defense +13
Power +2 Toughness +11
Morale +2 Size d4
TRAITS

Courageous: Once per battle this unit can choose to succeed at a morale test it just failed.

Cost: 172 GP

Archers of the Autumn

Archers from the Autumnal Court of the Eladrin

Eladrin Archers

Eladrin Regular Light Archers

Attack +4 Defense +11
Power +3 Toughness +9
Morale +3 Size d4
TRAITS

Eternal: This unit cannot be horrified, and it always succeeds on morale checks to attack undead and fiends.

Cost: 230 GP

Chainbreakers

Heavy Infantry from the Dwarven Clan Stoneshaft

Chainbreakers

Dwarven Regular Heavy Infantry

Attack +5 Defense +16
Power +5 Toughness +12
Morale +3 Size d4
TRAITS

Stalwart: Enemy Battle Magic has disadvantage on power tests against this unit.

Cost: 238 GP

Dragon Walkers

Apprentice Monks of the Path of the Dragon in the Order of Shan Sua

Iago

Bearded Devils

Bearded Devils

Devil Green Light Archers

Attack +4 Defense +12
Power +3 Toughness +10
Morale +3 Size d4
TRAITS

Fiends: Enemy Units must make a morale test (DC 14) to attack this unit

Devilskin: Enemy Battle Magic has disadvantage on power tests against this unit

Cost: 253 GP

Dereth

Human Soldiers

Human Soldiers

Human Green Medium Infantry

Attack +4 Defense +13
Power +2 Toughness +11
Morale +2 Size d4
TRAITS

Courageous: Once per battle this unit can choose to succeed at a morale test it just failed.

Cost: 172 GP