Main Page: Difference between revisions

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{| class="wikitable"
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! DC* !! Quest !! Requirements !! OOC Notes
! DC<sup>1</sup> !! Quest !! Requirements !! OOC Notes
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| Varies || Harvesting specialty ingredients for high level crafting || Varies || Varies
| Varies || Harvesting specialty ingredients for high level crafting || Varies || Varies
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| 25 || Convince Melvin to be nicer || Some big ones || Roleplaying...maybe Combat?
| 25 || Convince Melvin to be nicer || Some big ones || Roleplaying...maybe Combat?
|}
|}
\* DC = Difficulty Check, 10 is relatively average, 15 is somewhat challenging, 20 is very challenging, and above 20 is extremely challenging.
<sup>1</sup> DC = Difficulty Check, 10 is relatively average, 15 is somewhat challenging, 20 is very challenging, and above 20 is extremely challenging.
Training Dungeon Options:
Training Dungeon<sup>2</sup> Options:
* <s>[DC 1] Cultist Dungeon
* <s>[DC 1] Cultist Dungeon
* [DC 3] Shrine of Evil Dungeon
* [DC 3] Shrine of Evil Dungeon
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* [DC 2] Defensible Perimeter
* [DC 2] Defensible Perimeter
* [DC 3] Tactical Advance</s>
* [DC 3] Tactical Advance</s>
 
<sup>2</sup> The Magistery Artifact is still inaccessible
Any special requirements for each quest are noted parenthetically.


===[[Solace: Collapse | Introduction to the campaign]]===
===[[Solace: Collapse | Introduction to the campaign]]===
===[[A Brief History|A Brief History of the world]]===
===[[A Brief History|A Brief History of the world]]===
===[[Site Map]]===
===[[Site Map]]===

Revision as of 17:28, 8 June 2019

The Eternal Order (The roster of player characters and other members of the Eternal Order

Campaign Notes (These are player-written theories and notes about the over-arching campaign)

Game Summaries (Detailed player-written game summaries)

The Quest Board

Open world quests:

DC1 Quest Requirements OOC Notes
Varies Harvesting specialty ingredients for high level crafting Varies Varies
7 Accompany Jarlaxle on his travels At least one unifier or Amon's blessing Roleplaying
15+ Complete Legacies Varies Varies
16 Investigate Baron Tedor Zevane A stronghold lord must be involved Roleplaying, Investigation
17 Go after Coin...? None Investigation
21 Attempt to heal Liandrin at least one culler or weaver) Investigation, Combat
22 Invade the Plane of Night. Defeat Velah. 6 Person Party Combat
23 Attempt to resurrect Halisstra Tel's blessing Investigation, Roleplaying, Combat
25 Convince Melvin to be nicer Some big ones Roleplaying...maybe Combat?

1 DC = Difficulty Check, 10 is relatively average, 15 is somewhat challenging, 20 is very challenging, and above 20 is extremely challenging. Training Dungeon2 Options:

  • [DC 1] Cultist Dungeon
  • [DC 3] Shrine of Evil Dungeon
  • [DC 2] Crypt Dungeon
  • [DC 2] Defensible Perimeter
  • [DC 3] Tactical Advance

2 The Magistery Artifact is still inaccessible

Introduction to the campaign

A Brief History of the world

Site Map