Main Page: Difference between revisions
Avinasharora (talk | contribs) |
Avinasharora (talk | contribs) m removing completed quest |
||
Line 8: | Line 8: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! DC<sup>1</sup> !! Quest !! Requirements !! OOC Notes | !DC<sup>1</sup>!!Quest!!Requirements!!OOC Notes | ||
|- | |- | ||
| Varies || Harvesting specialty ingredients for high level crafting || Varies || Varies | |Varies||Harvesting specialty ingredients for high level crafting||Varies||Varies | ||
|- | |- | ||
| 7 || Accompany Jarlaxle on his travels || At least one [[Magistery#Blacks, House of Time|unifier]] or [[Amon]]'s blessing || Roleplaying | |7||Accompany Jarlaxle on his travels||At least one [[Magistery#Blacks, House of Time|unifier]] or [[Amon]]'s blessing||Roleplaying | ||
|- | |- | ||
| 13 || Sail east to visit Emeralds (who is definitely not Acererak) on his island || None || Roleplaying, Investigation | |13||Sail east to visit Emeralds (who is definitely not Acererak) on his island||None||Roleplaying, Investigation | ||
|- | |- | ||
| 15+ || Complete Legacies || Varies || Varies | |15+||Complete Legacies||Varies||Varies | ||
|- | |- | ||
| 16 || Investigate Baron Tedor Zevane || A stronghold lord must be involved || Roleplaying, Investigation | |16||Investigate Baron Tedor Zevane||A stronghold lord must be involved||Roleplaying, Investigation | ||
|- | |- | ||
| 17 || Go after Coin...? || None || Investigation | |17||Go after Coin...?||None||Investigation | ||
|- | |- | ||
| 18 || Locating a Codex || Ci || Investigation, Roleplaying, Combat | |18||Locating a Codex||Ci||Investigation, Roleplaying, Combat | ||
|- | |- | ||
| 20 || Try to "buy" a Robe of the Archmagi || Rezik || Investigation, Roleplaying, <s>maybe</s> definitely Combat (Team chaos) | |20||Try to "buy" a Robe of the Archmagi||Rezik||Investigation, Roleplaying, <s>maybe</s> definitely Combat (Team chaos) | ||
|- | |- | ||
| 21 ||<s> Attempt to heal Liandrin </s>|| at least one [[Magistery#Reds, House of Fire|culler]] or [[Magistery#Yellows, House of Lightning|weaver]] || Investigation, Combat | |21||<s> Attempt to heal Liandrin </s>||at least one [[Magistery#Reds, House of Fire|culler]] or [[Magistery#Yellows, House of Lightning|weaver]]||Investigation, Combat | ||
|- | |- | ||
| 22 || Invade the Plane of Night. Defeat Velah. || 6 Person Party || Combat | |22||Invade the Plane of Night. Defeat Velah.||6 Person Party||Combat | ||
|- | |- | ||
| | |99||Convince Melvin to be nicer||Some big ones||Roleplaying...maybe Combat? | ||
|} | |} | ||
<sup>1</sup> DC = Difficulty Check, 10 is relatively average, 15 is somewhat challenging, 20 is very challenging, and above 20 is extremely challenging. | <sup>1</sup> DC = Difficulty Check, 10 is relatively average, 15 is somewhat challenging, 20 is very challenging, and above 20 is extremely challenging. | ||
Line 38: | Line 36: | ||
Training Dungeon Options: | Training Dungeon Options: | ||
* <s>[DC 1] Cultist Dungeon | |||
* [DC 3] Shrine of Evil Dungeon | *<s>[DC 1] Cultist Dungeon | ||
* [DC 2] Crypt Dungeon | *[DC 3] Shrine of Evil Dungeon | ||
* [DC 2] Defensible Perimeter | *[DC 2] Crypt Dungeon | ||
*[DC 2] Defensible Perimeter | |||
* [DC 3] Tactical Advance</s> | * [DC 3] Tactical Advance</s> | ||
The Magistery Artifact is still inaccessible | The Magistery Artifact is still inaccessible | ||
Revision as of 13:09, 31 July 2019
The Eternal Order (The roster of player characters and other members of the Eternal Order
Campaign Notes (These are player-written theories and notes about the over-arching campaign)
Game Summaries (Detailed player-written game summaries)
The Quest Board
If you have something you want to do that's not listed below, please feel free to reach out to me!! Here are some available quests to chase down:
DC1 | Quest | Requirements | OOC Notes |
---|---|---|---|
Varies | Harvesting specialty ingredients for high level crafting | Varies | Varies |
7 | Accompany Jarlaxle on his travels | At least one unifier or Amon's blessing | Roleplaying |
13 | Sail east to visit Emeralds (who is definitely not Acererak) on his island | None | Roleplaying, Investigation |
15+ | Complete Legacies | Varies | Varies |
16 | Investigate Baron Tedor Zevane | A stronghold lord must be involved | Roleplaying, Investigation |
17 | Go after Coin...? | None | Investigation |
18 | Locating a Codex | Ci | Investigation, Roleplaying, Combat |
20 | Try to "buy" a Robe of the Archmagi | Rezik | Investigation, Roleplaying, |
21 | at least one culler or weaver | Investigation, Combat | |
22 | Invade the Plane of Night. Defeat Velah. | 6 Person Party | Combat |
99 | Convince Melvin to be nicer | Some big ones | Roleplaying...maybe Combat? |
1 DC = Difficulty Check, 10 is relatively average, 15 is somewhat challenging, 20 is very challenging, and above 20 is extremely challenging.
Training Dungeon Options:
[DC 1] Cultist Dungeon- [DC 3] Shrine of Evil Dungeon
- [DC 2] Crypt Dungeon
- [DC 2] Defensible Perimeter
[DC 3] Tactical Advance
The Magistery Artifact is still inaccessible