Solace: Reconstruction: Difference between revisions
>Dhvanit Added stubs and initial entries for campaign page |
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==The Setup== | ==The Setup== | ||
==How This Works== | ==How This Works== | ||
We're going to be trying something new and somewhat experimental with this game. The campaign will be split into two phases, an asynchronous Faction phase handled via Slack, and a Character phase which will constitute the live sessions. | |||
==Getting Started!== | ==Getting Started!== | ||
The faction-based gameplay and the abstract nature of the game, with an emphasis on character interaction, roleplay, and non-combat problem solving, means that we'll be using the FATE system, specifically [[Fate Core]] | The faction-based gameplay and the abstract nature of the game, with an emphasis on character interaction, roleplay, and non-combat problem solving, means that we'll be using the FATE system, specifically [[Fate Core]] |
Revision as of 18:09, 7 January 2021
Currently ongoing
Prologue
The Setup
How This Works
We're going to be trying something new and somewhat experimental with this game. The campaign will be split into two phases, an asynchronous Faction phase handled via Slack, and a Character phase which will constitute the live sessions.
Getting Started!
The faction-based gameplay and the abstract nature of the game, with an emphasis on character interaction, roleplay, and non-combat problem solving, means that we'll be using the FATE system, specifically Fate Core