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Open world quests: (Quests above Difficulty Check of 20 are ''very'' dangerous)
Open world quests: (Quests above Difficulty Check of 20 are ''very'' dangerous)
* [DC ?] Harvesting specialty ingredients for high level crafting
* [DC ?] Harvesting specialty ingredients for high level crafting
* [DC 4] Visit the Conventicle, establish roots
* <s>[DC 4] Visit the Conventicle, establish roots</s>
* [DC 7] Accompany Jarlaxle on his travels (requires at least one [[Magistery#Blacks, House of Time|unifier]] or [[Amon]]'s blessing or accompaniment)
* [DC 7] Accompany Jarlaxle on his travels (requires at least one [[Magistery#Blacks, House of Time|unifier]] or [[Amon]]'s blessing or accompaniment)
* [DC 10] Deal with bandits near Shanjiu Keep (Requires [[Ci]]'s blessing or accompaniment)
* [DC 10] Deal with bandits near Shanjiu Keep (Requires [[Ci]]'s blessing or accompaniment)

Revision as of 21:32, 12 February 2019

The Eternal Order (The roster of player characters and other members of the Eternal Order

Campaign Notes (These are player-written theories and notes about the over-arching campaign)

Game Summaries (Detailed player-written game summaries)

The Quest Board

Open world quests: (Quests above Difficulty Check of 20 are very dangerous)

  • [DC ?] Harvesting specialty ingredients for high level crafting
  • [DC 4] Visit the Conventicle, establish roots
  • [DC 7] Accompany Jarlaxle on his travels (requires at least one unifier or Amon's blessing or accompaniment)
  • [DC 10] Deal with bandits near Shanjiu Keep (Requires Ci's blessing or accompaniment)
  • [DC 13] Investigate the underwater fortress remains of the Eye of Azathoth
  • [DC 15] An Elven ambassador has requests aid from Shanjiu Keep to help mediate a conflict in the fey courts (Requires Ci's blessing or accompaniment)
  • [DC 16] Locate and rescue Chandra Nalaar, last known to have entered the shadow realm (Requires Kaylorr's blessing or accompaniment)
  • [DC 18] Investigate The Vault of Night (be okay with Jeroy's ancestral guardians haunting you for eternity and maybe also bring on the receiving end of some barbaric puppy dog eyes, if you do this without him)
  • [DC 21] Attempt to heal Liandrin (requires at least one culler or weaver)
  • [DC 23] Attempt to resurrect Halisstra (requires Tel's blessing or accompaniment)
  • [DC 25] Convince Melvin to be nicer

Training Dungeon Options:

  • [DC 1] Cultist Dungeon
  • [DC 3] Shrine of Evil Dungeon
  • [DC 2] Crypt Dungeon
  • [DC 2] Defensible Perimeter
  • [DC 3] Tactical Advance

Any special requirements for each quest are noted parenthetically.

Introduction to the campaign

A Brief History of the world

Site Map