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# Seal of the Realm
# Seal of the Realm
# Grand Master
# Grand Master
## Paragon
## Color
# Master
# Master
# Adept
# Adept

Revision as of 21:32, 6 July 2017

The Magistery guild was founded in 5412 BCE.

Magistery Ranks

The Magistery Ranks in descending order are:

  1. Seal of the Realm
  2. Grand Master
  3. Master
  4. Adept
  5. Disciple
  6. Apprentice
  7. Initiate

Each rank in the magistery has a "test" to prove worthiness of that rank, briefly outlined in #Magistery Rank Tests

Apprentices are required to choose a dominion upon passing their examination, and Disciples must choose a house. Adepts are given the option to select a mastery to belong to, or remain as an Adept of their house.

Each house is led by a Grand Master, chosen from among the Masters within that house, and each Dominion is helmed by a Grand Master.

The Seal of the Realm is a member of the Magistery, but only the Grand Masters know his or her identity as a matter of safety, and they pass on the Seal's charge in their name.

Magistery Rank Tests

Magistery Rank Test to earn this rank Description of the test in-game requirements for this rank Suggested Minimum Level
Initiate Initiate's Gambit Similar to a hazing endure unnecessary tasks beset upon you 0
Apprentice Apprentice's Examination Test of general knowledge, basic magistery history, grants access to libraries, and guided studying sessions Complete 3 Initiate Tasks (Missions, rumours, etc.) 3
Disciple Disciple's Proving Advanced test of specialty, additional general knowledge test. Practical examination (dungeon simulation), independent study sessions\ Complete 3 Apprentice Tasks 7
Adept Adept's Ascension Investigative Mission Complete 4 Disciple Tasks 11
Master Master's Trial Thesis for specialty, real world year-long study for some phenomenon Complete 5 Adept Tasks, Complete Year-long study 17
Grand Master The Choosing Election by masters Run for head of a household 20
Seal of the Realm Passing of the Magistery Seal Election by grand masters The Choosing^2 20

Magistery Houses

There are several "Houses" within the magistery, areas that focus on specific sciences. During the original founding this was limited to Material studies and Ethereal studies, but shortly afterwards, Metaphysical was added for the "in-between" subjects.

Later when the Magistery opened its doors to non-elves, the subjects became quickly confusing and convoluted, and in the year 2580 BCE, these two houses were renamed Dominions, and the houses were rebuilt in smaller segments, named for the core elements:

Common Tongue Translations
  • Material Dominion
    • Water House
      • Ice Mastery
    • Earth House
      • Nature Mastery
    • Electricity House
      • Biology Mastery
  • Metaphysical Dominion
    • Divine House
      • Light & Shadow Mastery
  • Ethereal Dominion
    • Fire House
      • Ignition Mastery
    • Wind House
      • Weather Mastery
    • Sound House
      • Vibration Mastery