The vault allows any of its signatories to withdraw up to 10% of its funds without requiring additional signatories. Larger withdrawals are subject to a cooling period of 48 hours for objections to be made (out of character, this means you will announce your withdrawal in the solace-collapse slack channel and the entire party has two days to make objections, if there are three objections then your withdrawal is considered denied)

3,634.7 gold pieces

Magic items for keeping:

  • 4 Bottles of Kaylorr's Kwik-Aid
  • Alchemy Jug
  • Stone of Hallowing (Rezik's) (on activation all enemies have disadvantage on attack rolls and allies have advantage on all saves, and creates magical light within 30 ft radius. Takes 1 week to recharge)
  • Slippers of Spider Climbing
  • 2 Potions of Climbing
  • Ray of Sickness Scroll
  • Rust Monster Survival Kit (greatclubs and stone weapons)
  • Hune in a Bottle (Belongs to Jeroy) - A macabre collection of what little was left of the Drow Warlock Hune after his explosive end.

Magic items that need to be sold:

  • Clockwork Amulet

Treasures to be kept forever:

Signatories: