Game-Summaries:7/15/2017 Recollections
Recollections by Jorg
Recollections by Rezik
Recollections by Sarya
Recollections by Zanna
In the aftermath of me barely getting out of the training dungeons alive I thought I would take a break and attempt an investigation mission that was posted on the board. (Maybe my role within the Magistery isn’t through fighting, but rather using my wit.) I meet up with my fellow initiates; Jorg, Rezik, and Sarya in the library to get a briefing of what the Margistery would like us to investigate at Shander’s Inn. We go up to the Melvin the clerk (I remembered to ask his name and he gave me an answer!! Also, how many clerks are there? I have spent some time in the library and have not seen the same person twice) Melvin tells us that Shander has asked the Magistery to help take care of people that are disturbing her business.
After our debriefing we make our way to the tavern/inn district. On the way Jorg gives us a bit of a tour and tells us more about the city (I really tried to follow along and pay attention but there is something about Jorg that bores and irritates me and I can’t figure out why. He seems nice enough.) We find ourselves outside of Shander’s where we see 6 guys trying to look tough dressed all in black. We approach them and ask them if we can go inside, they tell us to move along. After all the talking I become impatient and go off to see if there is another way into the inn. I see a door on the side of the building and tell the group (there is always at least two ways to get into a building ;) ).
We get into the building to find Shander at the bar cleaning it. She does not seem happy to see us. (Apparently we were supposed to use discretion to get rid of her problem. Well, if she wanted it professionally done she should have paid the price to get better people, not initiates). Shander tells us that the boss of the goons out front is down stairs. She tells us that it is a slender woman with blonde hair but why the woman is here she does not know. We must have caused a bit of noise trying to get more information from her when the goons from outside come into the inn. They tell us to leave and treated us. They tell us that we do not want to have to deal with their boss. (It gets super tense and I can feel a fight is about to happen) I let the goons know that from the way they talk about their boss it sounds like it would be in their best interest that she not find out they let people into the inn. They agree and run out the door. (YAY diplomacy!!!! Kind of). As soon as the goons leave Jorg quickly follows them saying something about how they are getting more people or they are getting the lady. (so….. no diplomacy?? I really don’t understand how humans work sometimes)
Seeing Jorg leave Rezik, Sarya and I run out the side door we came in. Around the back of the building we see a storm door that looks like it leads to the basement. We see Jorg come around the other side holding a goon and the head of another goon. (Seriously? What is with this guy?) I decide to go and scope out the situation down stairs (this is what I do!) Getting downstairs I find two large rooms, one is for food storage for the inn and the other is closed off but I hear people talking. I let my team know. I see the head that Jorg was holding come floating down the stairs quickly followed by Rezik and the rest. (So it looks like Rezik can make thing float? That is pretty neat and I think it could have some really awesome applications when used correctly. I really understand what he plans on doing with the head, but I take note of the spell to look into later) Once again we are heard talking and we see two bodies fly into the room from the other room. They looked knocked out. I peer through the doorway that the bodies came from and see 2 guys and a lady that fits the description of the boss, who we find out is named Daka. They are wearing all black with a white snowflake on the chest. (I learn later that these guys were huge. In my defense almost everyone in Solace is huge.) The guys spot me and I quickly dash out of the doorway. They come out, fighting happens. Jorg is in the middle of both “giant” guys (Shocker!). Finally the boss emerges holding what looks like a ballista (What?!!! How?! :o! ) she fires it off and it misses Jorg. I see that she is going to be a real problem so I use one of the “giant” guys as a springboard and leap towards her (it was SOOOO AWESOME!!!!!) attacking her with my sword. Jorg and team take care of the other two. She is NOT happy and shoots clear bolts from her hands and the three of us. (Wowie!! I need to know what that was! I need that in my life! If it wasn’t coming at me that would have been one of the coolest things EVER!). Next thing I know the room is on fire. There was not much time to waste and I jump into action, stabbing at the wound I made earlier. She falls to the ground. We inspect the room and find ledgers (this might give us more information if we can research it) but not much else.
(I definitely need to learn some spells, because they looks awesome!!)