Main Page
The Eternal Order (The roster of player characters and other members of the Eternal Order
Campaign Notes (These are player-written theories and notes about the over-arching campaign)
Game Summaries (Detailed player-written game summaries)
The Quest Board
Open world quests: (Quests above Difficulty Check of 20 are very dangerous)
- [DC ?] Harvesting specialty ingredients for high level crafting
- [DC 4] Visit the Conventicle, establish roots
- [DC 7] Accompany Jarlaxle on his travels (requires at least one unifier or Amon's blessing or accompaniment)
- [DC 10] Deal with bandits near Shanjiu Keep (Requires Ci's blessing or accompaniment)
- [DC 13] Investigate the underwater fortress remains of the Eye of Azathoth
[DC 15] An Elven ambassador has requests aid from Shanjiu Keep to help mediate a conflict in the fey courts (Requires Ci's blessing or accompaniment)- [DC 16] Locate and rescue Chandra Nalaar, last known to have entered the shadow realm (Requires Kaylorr's blessing or accompaniment)
- [DC 18] Investigate The Vault of Night (be okay with Jeroy's ancestral guardians haunting you for eternity and maybe also bring on the receiving end of some barbaric puppy dog eyes)
- [DC 21] Attempt to heal Liandrin (requires at least one culler or weaver)
- [DC 23] Attempt to resurrect Halisstra (requires Tel's blessing or accompaniment)
- [DC 25] Convince Melvin to be nicer
Training Dungeon Options:
- [DC 1] Cultist Dungeon
- [DC 3] Shrine of Evil Dungeon
- [DC 2] Crypt Dungeon
- [DC 2] Defensible Perimeter
- [DC 3] Tactical Advance
Any special requirements for each quest are noted parenthetically.