Hey players you can make notes here about story threads
For a list of completed quests, see the Game-Summaries:Game Summaries
Campaign Notes
Black Ice Gang
There seems to be a number of cells associated with the Gang, each of which is tasked with some goal, so far indicated only by a key word. each cell also has a leader, a few of which have been eliminated. It is unclear whether eliminating the cell leader has neutralized that cell. At least in one case, it seems not.
The gang are the priests and servants of the Spider Queen Lolth. The denizens of Lolth's secret churches in Solace mark themselves with a small drawing of her symbol on their forehead, but the common man sees only ash. These priests or priestesses are always looking to hire common impoverished citizens looking for work.
Cells
Our investigations have uncovered the existence of the following cells:
Leader | Task | Whereabouts |
---|---|---|
Valas | "Chaos" | DECEASED |
Hune | "Portals" | whereabouts unknown |
Kaanyr | "Magistery" | whereabouts unknown |
Dyrr | "Temple District" | whereabouts unknown |
Nimor | "Shepherd" | whereabouts unknown |
Imphraezl | "Assembly and Release" | whereabouts unknown |
Danifae | ??? | whereabouts unknown |
Dakasuta | "Base" | DECEASED |
Aliisza | "Recruitment" | DECEASED |
Jez'zara | "Recruitment" | DECEASED |
We know at least some of these cells are inticing citizens of Solace with the promise of work, and then pressing them into servitude.
Cells were initially identified during Game-Summaries:11/24 Recollections
Tasks and Whereabouts
Our Investigations have uncovered the following information about each leader's tasks and possible locations:
Valas "Chaos"
DECEASED
A Magistery party including Jorg, Cassio, Ember, Ci and Jeroy successfully disrupted Valas's harvesting of ingredients, destroying a cache of Rust Monster Saliva, freeing a number of civilians who had been pressed in to service, killing both Valas and his Champion, collapsing the tunnels leading to the docile Rust Monsters, and capturing a Drow Soldier for interrogation (see Game-Summaries:2/16 Recollections).
Chaos Curse ingredients list was discovered in Game-Summaries:9/9 Recollections
Hune "Portals"
Task Unknown - It could be inferred that this task involves the creation or maintenance of Portals to and from the home of the Drow, known as the Underdark, and other locations (see Game-Summaries:10/6 Recollections and Game-Summaries:12/9 Recollections). We have no proof to back up this theory however.
Hune has proven difficult to learn anything about, however reading up on the mysterious portal from fellow classmates and using their accurately drawn image (Game-Summaries:12/9 Recollections), Ford was able to drop a few signs and hints using his thieves' cant and discover that a wild mage has been drawing similar imagery into the ground in various locations, about 20 miles east of town.
Doing some additional digging into the symbolism of the portal itself Ford discovered strange references to old languages far gone, it's difficult to obtain accurate translations cause so much has been lost to time but one thing is very clear: this magic does not originate from this realm. The symbols you are able to translate indicate some kind of breach into the "in-between," the space between planes.
A Magistery party including Ford, Jeroy, Kaylorr, Pearl, and Tallulah attempted to track down Hune on 1/27. (see Game-Summaries:1/27 Recollections)
During their investigation, the party discovered some disturbing facts:
- Hune is in fact a Wild Mage who is allied with the Drow. He is inscribing Portals using symbols inscribed in an unknown language on the ground. the purpose of these Portals, at least in part to bring Drow from the Underdark in to our world. Hune remains at large, as he escaped before being captured or killed. It also seems that these Portals can be collapsed on our side. **Note: If some way can be found of detecting and tracking these Portals, we can at least get a clear idea of how often they are being used, and perhaps even counter them as they appear.
- The Drow are gathering in great numbers in caverns above Old Solace for purposes still unknown.
- There seems to be considerable resources available in the Underdark that are being committed to this endeavor, including Creatures, Drow soldiers, powerful magic users and strange magic items.
- Some power in the Underdark seems to be able to transform and empower other creatures. The party investigating Hune encountered (and killed) a strange mushroom creature wielding a Staff of the Woodlands. This creature appears to have once been a dark elf druid that had been corrupted and whose powers had been significantly increased.
A Magistery party including Ci, Loco, Sakura, Sarya, and Tallulah is set to chase down Hune after he escaped their last encounter on Carneira Diveneris, 2/13/346.
Kaanyr "Magistery"
Task Unknown
Dyrr "Temple District"
Task Unknown
Nimor "Shepherd"
Elyn the drow reported that Nimor shepherds drow from the Underdark to Eomas from a portal "several hundred" miles South West of Solace.
Highest Liandrin tells us that an Envoy was sent to the Nightshade Kingdom. We should be hearing back soon...
Imphraezl "Assembly and Release"
Task Unknown
Danifae ???
Task Unknown
Dakasuta "Base"
DECEASED
Aliisza "Recruitment"
DECEASED
Jez'zara "Recruitment"
DECEASED
The Far / Outside
"It's the here there be dragons territory where the dragons are made of fish sticks made of crystallized screams of the sound of purple and the flavor of jealousy, or at least that's the closest your mind that is bound up in multiverse thinking and perception can come to comprehending it."
When searching for portals at the Farmers Enclave, we began to dig under the portals we found and discovered an underground city. Directly under the intertwined portals, we saw a pentagram that seemed to be used to create a casting using old tribal magic. Wisakedjak, the First Weaver, told us this originated from the “outside” while we’re the “inside”. It's possible that something from "The Far / Outside" is creating these portals.
While exploring the Training Dungeon Mishap (see Game-Summaries:1/12 Recollections) we discovered that we actually had been transported to an alternate dimension of sorts known as as The Far or The Outside. The strange place was filled with even stranger things including abominations and obscenities - creatures twisted by magic or experimentation - with paper walls and stone papers. Though it resembled the real world, the things inhabiting it were flawed reflections. At its center we met and destroyed a Mindflayer named Zahn who seemed to be at least thriving in this environment, if not actively creating and manipulating it. Before we could gather more information, however, we were transported back to the Magistery with more questions than when we left:
- Was this Outside where the Training dungeons have always existed, and were they corrupted by Zahn for his own ends?
- Is the Outside another realm entirely, in which case, how were we directed there, instead of our usual location?
- Was this Zahn the architect of this madness, or merely a Pawn in a larger scheme, not yet glimpsed?
- Will Cassio ever realize that Ember IS the bear?
Perhaps further investigations will yield greater truths, but for the time being, this line of inquiry seems to have ended.